Firebase Crashlytics: At a Glance
Google's free crash reporter, part of the Firebase platform. It captures crashes, non-fatal exceptions, and ANRs, with realtime alerts and AI-assisted crash insights. Official SDKs cover Apple platforms, Android, Flutter, and Unity; custom logs are attached to crash reports rather than collected standalone, and raw data export goes through BigQuery.
Price
Free on both Firebase plans (Spark and Blaze)
Platforms
Apple (iOS), Android, Flutter, Unity — no official React Native SDK
Requires
A Firebase project and the Firebase console
Logtrics vs Firebase Crashlytics: Feature Comparison
| Feature | Logtrics | Firebase Crashlytics |
|---|---|---|
| Primary focus | Mobile-first: crash reporting + remote logging + event analytics in one SDK | Crash and stability reporting within the Firebase platform |
| Platforms | iOS, Android, React Native, Flutter | Apple (iOS), Android, Flutter, Unity — no official React Native SDK |
| Crash reporting | ✅ Crashes, errors, and events | ✅ Crashes, non-fatal exceptions, ANR debugging on Android |
| Standalone remote logging | ✅ Standalone remote logging, searchable independently of crashes | ❌ Custom logs and keys attach to crash reports only |
| AI analysis | ✅ AI root cause analysis + AI session summaries | AI-assisted crash insights (Gemini in Firebase) |
| Symbolication | ✅ iOS dSYM, Android ProGuard, React Native source maps, Flutter symbols | ✅ dSYM and mapping-file processing within Firebase |
| Alerts | ✅ Slack, email, and webhooks | Email/in-console; Slack, Jira, PagerDuty via integrations |
| Raw data export | Built into the dashboard | Via BigQuery export |
| Long-term retention | 365-day retention on all paid plans (3-day on Free) | Not published on the pricing page — see Firebase docs |
| Ecosystem | Standalone — no platform lock-in | Requires a Firebase project and Google services |
Firebase Crashlytics details as of July 11, 2026, from the sources listed below. Plans and pricing change without notice — verify on their site before deciding.
Why Teams Switch from Firebase Crashlytics to Logtrics
Debug issues that don't crash
Most production bugs never throw — failed requests, empty states, broken flows. Crashlytics logs surface only when attached to a crash report. Logtrics collects standalone remote logs, searchable any time.
First-party React Native support
Crashlytics officially supports Apple, Android, Flutter, and Unity; React Native depends on community wrappers. Logtrics ships an official React Native SDK.
Leave Firebase without losing crash history habits
Logtrics is standalone — no Firebase project, no BigQuery required for raw access, alerts to Slack/email/webhooks, and 365-day retention on paid plans.
Pricing
Crashlytics is free on both Firebase plans. Logtrics starts free (10K events/month) with paid plans from $29/month — the difference you're paying for is standalone logging, AI root cause analysis, session timelines, and a first-party React Native SDK in one tool.
Frequently Asked Questions
Why would anyone replace a free tool like Crashlytics?
Because the gaps cost more than the subscription: a second vendor for remote logging, community-maintained SDKs for React Native, and BigQuery pipelines for raw data. Consolidating into one paid tool is often cheaper in practice.
Does Crashlytics support React Native?
There is no official React Native SDK from Firebase — the docs list Apple, Android, Flutter, and Unity. React Native teams typically use community wrappers. Logtrics supports React Native first-party.
Can I run Logtrics and Crashlytics side by side?
Yes, and it's a sensible migration path: keep Crashlytics reporting while you validate Logtrics on a release or two, then remove the Firebase dependency once you trust the data.
Sources
Competitor details on this page are drawn from the competitor's own public documentation and pricing pages, as of July 11, 2026. Pricing and plans change without notice — always confirm on the competitor's site.
Try Logtrics Free
Crash reporting, remote logging, and AI root cause analysis in one SDK — free up to 10,000 events/month, no credit card required. Most teams are fully set up in about 15 minutes.